Interactive Tasks as a Supplement to Educational Material in the Field of Programmable Logic Devices
Abstract
The model and architecture of a multimedia environment for the realization of interactive tasks by Bayesian approach is described. Interactive tasks are developed with the basic aim to make it easier for students to acquire practical knowledge in the field of digital design and implementation of complex programmable logic circuits. Exploring the impact of interactive tasks on students’ success in acquiring the knowledge about complex logic devices operating principles and their implementation, at the end of the course we conducted a survey. Survey included all students who had classes in subject Programmable logic devices in the academic year 2009. Ill. 5, bibl. 8 (in English; summaries in English, Russian and Lithuanian).
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