3D Moving Sound Source Localization via Conventional Microphones
In this paper, we present an approach to sound localization for moving sound sources. We use four conventional microphones and a multi-channel sound recording device for capturing sound signals. A database with different types of moving sound source scenarios is created and one of the scenarios is analysed in this paper. This scenario involves walking of a person and creating sounds simultaneously at certain positions in a room, and our aim is to determine the location of the person as three dimensions. We use time difference of arrival for 3D sound source localization. The time delays between sounds channels are obtained by excitation source information based time-delay estimation algorithm. In addition, signal processing methods are used for increasing the success of moving sound source localization. Savitzky-Golay and threshold filters are utilized to pre-filter the recorded sounds and removing the background noise signals, respectively. The non-linear equation of the sound localization is solved by using the modified Levenberg–Marquardt Algorithm (LMA) on the Time Difference of Arrival (TDOA) process. The results for the 3D localization of the moving sound source are obtained by measuring the differences between the real and estimated positions of the person.
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